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- Mar 8, 2016
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(or even DJI Go, but I don't think it does this)
I need a feature much like the DJI POI rotate feature, but rather than have the UAV pointed at the POI, I need it to point at a fixed point at some distance from the POI.
Example:
-- POI is at point A,
-- UAV is 30 feet from POI going in circles
-- UAV Operator is 80 feet from POI
-- UAV is always pointed at Operator as circles the POI
Best I can find from the litchi docs is to be in ORBIT mode and have the HEADING param be "manual", hence:
Help - Litchi
"Heading Mode: Defines the orientation of the aircraft while orbiting. Can be set to "Center", "Along the circle (Forward)", "Along the circle (Backward)", "Outwards" or "User Controlled (Manual)". The heading can be changed in real-time using the left joystick (mode 2). Push the joystick to the left to turn left, and to the right to turn right. "
I suppose that will do, but it requires always looking at the screen to point the orientation and manually move it as it rotates in orbit. I would prefer to spend more time eyeballing the craft as it rotates, because I want it to orbit an object, which I don't want to crash into.
Thanks for any feedback, including how I might be able to do this with some other app / method.
Chris
I need a feature much like the DJI POI rotate feature, but rather than have the UAV pointed at the POI, I need it to point at a fixed point at some distance from the POI.
Example:
-- POI is at point A,
-- UAV is 30 feet from POI going in circles
-- UAV Operator is 80 feet from POI
-- UAV is always pointed at Operator as circles the POI
Best I can find from the litchi docs is to be in ORBIT mode and have the HEADING param be "manual", hence:
Help - Litchi
"Heading Mode: Defines the orientation of the aircraft while orbiting. Can be set to "Center", "Along the circle (Forward)", "Along the circle (Backward)", "Outwards" or "User Controlled (Manual)". The heading can be changed in real-time using the left joystick (mode 2). Push the joystick to the left to turn left, and to the right to turn right. "
I suppose that will do, but it requires always looking at the screen to point the orientation and manually move it as it rotates in orbit. I would prefer to spend more time eyeballing the craft as it rotates, because I want it to orbit an object, which I don't want to crash into.
Thanks for any feedback, including how I might be able to do this with some other app / method.
Chris